Here's a quick and simple way to save you some work when
defining several particle types:
ParticleType2 = CopyParticleType (ParticleType1)
This adds a new particle type - as CreateParticleType( ) would do -
but also copies all settings and parameters of the source
type to the new one. This comes very handy if you need several
particle types that are very similiar, for example. After copying,
you can still change all of the new particle type's paramters using
any ParticleType-command, of course.
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